Update to Kirby 3
Learn how to upgrade a Kirby 2 project to Kirby 3.
Kirby 3 comes with a wealth of new features and changes under the hood. In this guide we go through the steps necessary to upgrade your existing Kirby 2 site to Kirby 3 step by step.
This guide was initially written for upgrading from Kirby 2 to version 3.0. Over the years, newer v3 versions have been released with their own breaking changes etc.
If you are planning to upgrade from Kirby 2 to a higher v3 verison, e.g. 3.9, please also make sure to read the individual migration notes in addition:
Requirements and installation
While we hope upgrading to version 3 will be rather smooth for you, there are always things that can go wrong during such a process. We urge you to make a backup of your Kirby 2 site in any case.
Dropped support for PHP < 8.0
Kirby 3 now requires PHP 8.0+. Please check if your server supports this PHP version before upgrading.
PHP version support has changed since Kirby 3 was originally released. Because old PHP versions don't receive bugfix or even security updates after a few years, Kirby only supports recent PHP versions. You can find the currently compatible PHP versions in the requirements.
No Kirby CLI support
The Kirby CLI is no longer compatible with Kirby 3. Kirby and extensions can instead be installed manually, with Git or with Composer.
Folder and file structure
Replace core files and folders
- Replace the old
/kirby
folder with the new/kirby
folder. - The old
index.php
is no longer compatible. Replace it with the new one. - If you are on an Apache server, replace the old
.htaccess
file with the new one. On other servers, change your server configuration accordingly.
Delete the thumbs
folder
Thumbnails and other media files are now located in /media
and no longer in the /thumbs
folder. Removing it should be enough. Thumbnails will be recreated in the /media
folder automatically afterwards.
New number separator for folders: underscore
To fix many of the sorting number issues in Kirby 2, we changed the ordering number separator of the content folder names from
to
To change the sorting numbers of all your content folders, put the following script into your document root next to the index.php
and run it with http://yourdomain.com/upgrade.php
. Delete this file afterwards.
If calling such an external script doesn't work in your environment, you can instead add a route in your `site/config/config.php file and open the route path in your browser:
While this might return the error page, it will still do the job.
Migrate files' metadata
Read how to migrate the metadata of your existing files to Kirby 3.
Delete accounts and avatars
The Kirby 2 accounts and avatars are not compatible with Kirby 3. Please delete your /site/accounts
and assets/avatars
folders and install accounts from scratch. If that is not an option, because you have too many accounts, make sure to read the user account migration guide.
License
Kirby 3 requires a license file instead of the K2 config setting. The license file will be generated when you enter your license information in the Panel. You should remove the K2 config setting.
Custom folder setup
The custom folder setup is no longer done in site.php
but in your index.php
.
Panel
Remove /panel
folder
The Panel folder has been integrated into the /kirby
folder to make updates easier. Therefore, the old Panel folder has to be removed.
Move and adapt page blueprints
Page blueprints are no longer located in /site/blueprints
, but in /site/blueprints/pages
. Moving them to the subdirectory should be enough as a first step. The site.yml
blueprint remains in /site/blueprints
.
If you are updating from an early Kirby 2 version and still use .php
files for your blueprints, change the file extension to .yml
and remove the PHP code from the top of the files.
Before you run any page update scripts or update pages via the Panel, make sure to remove the title field from all your blueprints. Otherwise, the title will be removed.
Remove subpage and file settings from blueprints
The old subpage and file settings are no longer compatible with Kirby 3. Files are now added via files sections, subpages via pages sections, and files get their own blueprints with meta data:
The fields will work as before but you might want to restructure them to leverage the new layout features sections, columns and tabs that give you much more control over the look of forms in the Panel.
Sort numbering of subpages
The num
blueprint option to set the numbering scheme for pages is no longer set in the parent page blueprint, but in the page blueprint to which the numbering is actually applied. Details: General blueprint options
Remove blueprint-based subpage builder
The option to auto-create subpages via a blueprint setting no longer exists. You can use a page.create:after
hook to achieve the same instead. In fact, you can even define a custom blueprint setting that completely recreates this functionality using Kirby's new $page->blueprint()
method.
In your blueprint:
In your config.php
:
Rename field readonly
option
The option to make a field readonly (readonly: true
) has been replaced with the disabled
property: disabled: true
. Change your blueprints accordingly.
Remove invalid field types
The following field types no longer exist and have to be replaced:
user
field →users
fieldpage
field →pages
fieldimage
field →files
fieldcheckbox
field →toggle
fielddatetime
field →date
field withtime
option
Also remove or update custom field types, see plugins and extensions.
When moving from the old user
, page
and image
fields to the Kirby 3 users
, pages
and files
fields, keep in mind that the new fields store their data in yaml
format.
Dashboard and widgets
The Kirby 2 Dashboard no longer exists in Kirby 3. With the Dashboard, Panel widgets are gone. Widgets can be replaced with custom Panel sections.
Configuration
Syntax changes
In addition to Config::set()
, the standard way of adding options is now to use a return
statement that returns an array of options:
These options can be called with $kirby->option('someSetting')
.
Removed or changed config options
-
The
ssl
config option has been removed. This should be handled in your.htaccess
file or in your server configuration. -
panel.session.timeout
/panel.session.lifetime
are now handled via the session options.
Frontend
Date method
The special date()
method has been removed, because it lead to confusions. It must be replace with the toDate()
field method.
becomes
This now works with all date fields, no matter what the date field is called.
Kirbytext()
helper
When rendering Kirbytext in your templates, replace occurrences of the kirbytext()
helper that convert field values from
with
You can continue to use the kirbytext()
helper with strings that contain Kirbytext.
Custom routes
Custom routes starting with the string api
will not work anymore, because api
is now reserved by Kirby, unless you change the API slug to something else, see API configuration.
Accessing arguments from the router in controllers
The ways to access arguments from the router has changed from
to
In your route, you can also pass all arguments explicitly to the ->render()
method to make them directly accessible in the controller. Read more ›
Page status
Filter methods like visible()
, invisible()
and related pages methods have been replaced with listed
/unlisted
/published
and related methods.
KirbyText pre/post filters
KirbyText pre and KirbyText post filters now have to be registered as hooks.
Sending email
Email is now sent using PHPMailer. The way to set email presets and to send email has completely changed, check out the docs
Remove route filters
Route filters do no longer exist. Instead you can hook into the route event using the route:before
and route:after
hooks.
Authentication for frontend stuff
In Kirby 3, authentication and permissions are now integrated in every method of the Kirby API. You can no longer just call $page->delete()
for example without an authenticated user. That means the user must either be logged in or you need another way to authenticate.
To keep it simple to use the internal APIs to do all sorts of things programmatically and especially when you bootstrap Kirby in your own external script, there is now a way to impersonate an existing users or to create a temporary admin, who can do all those awesome things:
Impersonating an existing user
Impersonating the kirby
super user
Various method changes
$pagination->items()
was removed, use$pagination->total()
or$pagination->pages()
Tpl::load()
doesn't accept a third argument anymore- the
excerpt()
helper method has been removed and the parameters for the$field->excerpt()
method have changed $page->tinyurl()
was removed
Multi-language installation
Defining languages
Languages are now defined in the /site/languages
folder, not in your /site/config.php
file anymore. Users can now add or remove new languages through the Panel, if the languages
option is enabled in the config settings.
Accessing languages
Use $kirby->languages()
instead of $site->languages()
.
Fetching language variables
Language variables are no longer fetched via l()/l::get()
but via the t()
helper.
Translating page URLs
The field name for translated URLs in content files has changed from Url-key
to Slug
.
Users and permissions
Migrate users
Read how to migrate your existing users to Kirby 3.
User roles
User roles can no longer be defined in the config settings, but solely by adding user blueprints.
Permissions
User permissions are now defined in .yml
files, not .php
files like in Kirby 2. Also, the available permissions have changed to make them easier to implement. On the other hand that means that currently some functionality for fine-grained control of user access is not available.
Accessing the $user
object
The user object is no longer accessed via the $site
but via the $kirby
object. All references to $site->user()
have to be replaced by $kirby->user()
.
Toolkit
The toolkit has been completely rewritten, new methods have been added, others removed. Some classes have been removed from the toolkit and moved into their own packages, see list below:
Toolkit class | Replacement |
---|---|
Bitmask |
|
Brick |
Kirby\Toolkit\Html |
C |
|
Cache |
Kirby\Cache |
Cookie |
Kirby\Http\Cookie |
Crypt |
|
Data |
Kirby\Data |
Database |
Kirby\Database |
Db |
Kirby\Database\Db |
Detect |
Kirby\CMS\System |
Dimensions |
Kirby\Image\Dimensions |
Email |
Kirby\Email |
Embed |
YouTube, Vimeo and Gist helpers |
Error |
Kirby\Exception |
ErrorReporting |
Kirby\Exception |
Exif |
Kirby\Image\Exif |
Folder |
|
Header |
Kirby\Http\Header |
I |
Kirby\Toolkit\Iterator |
L |
Kirby\Toolkit\I18n |
Media |
Kirby\Image |
Password |
|
R |
Kirby\Http\Request |
Redirect |
Kirby\Http\Response\Redirect |
Remote |
Kirby\Http\Remote |
Response |
Kirby\Http\Response |
Router |
Kirby\Http\Router |
S |
Kirby\Session |
Server |
Kirby\Http\Server |
Sql |
Kirby\Database\Sql |
System |
|
Thumb |
Kirby\Image |
Timer |
|
Toolkit |
|
Upload |
Kirby\Api |
Url |
Kirby\Http\Url |
Visitor |
Kirby\Http\Visitor |
YAML |
Kirby\Data\Yaml |
The Toolkit classes are now in the Kirby\Toolkit
namespace.
Plugins and Extensions
Kirby 2 sites with a lot of plugins will require the most effort. Plugins have to be moved to our new plugin syntax. Many plugins developers have already converted their plugins to Kirby 3. Some plugins might no longer be necessary, because their functionality is covered by native Kirby 3 features. Other plugins might not have been ported yet.
As a first step you have to remove your plugins so that your site doesn't break. This means removing the plugin folders, but also removing custom fields from blueprints and removing functionality that is added through these plugins.
As a next step, replace old plugins with new ones where available and/or port your own plugins with the help of our guides.
For plugin developers, read how to migrate your plugin to Kirby 3.
KirbyTags
KirbyTags are now defined in a plugin file.
Miscellaneous
Kirbytext properties
The popup: yes
property in a link
KirbyTag becomes target: _blank
:
Filenames
Media filenames starting with an underscore (e.g. _dsc9876.jpg
) are ignored in Kirby 3. You need to rename such files.
Getting stuck?
If you run into any kind of upgrade issue, please help us by letting us know in the forum or by creating a ticket: https://github.com/getkirby/kirby/issues
Please only create tickets if you are pretty sure it is a Kirby issue.